Under Construction

As of now I am beginning my journey in developing Solar Escape and I will be using this blog as a means of keeping track of my progress.

Saturday, November 14, 2015

Android Simulator - Nov, 14, 2015

Finally Some Progress in Corona SDK

I've been learning a lot of Lua and the Corona SDK over the past two weeks. I've been able to do test builds while debugging on Corona's Simulator for the Galaxy Device which has helped me out immensely. It's faster to test the game out this way instead of having my phone plugged into a USB. So anyway, after these two painful weeks of fixing never-ending syntax errors....I have a working start screen! It doesn't look great, but it works. 

Things Happening Next

  • Fix bugs with the spacecraft moving
  • Fix bugs with rocks spawning
  • Fix image proportions for all objects
  • Learn more Lua

Wednesday, November 4, 2015

LEARNING LUA

Progress On the Game Itself

So, progress on the game has pretty much come to a grinding halt. I'm currently learning Lua, which is the language for the Corona SDK. In some ways Lua is similar to Python, but it's essentially more object oriented (better for game development!) and makes it much easier to develop games for mobile devices. I may continue doing some prototyping in pygame on the version of the game that I have thus far, because I had planned on making it executable so that I could at least let some people test the game out in order to give me some feedback. LEARNING A NEW LANGUAGE IS A SLOW PROCESS.