Android Build Successful!
The Nightmares Are Over
So over the past couple of days, I've been going through a nightmare trying to do an android build for version 1.0. The config.lua file kept giving me compile errors and everything I was trying was not working. I tried uninstalling sublime text 2 and installing sublime text 3, and that didn't work. I finally tried completely starting a new Corona Project and an entire new folder and transferred all of the assets into the new folder.
Boom! It worked. Used the Corona Simulator to build my Solar Escape project for android! The build gave me a .apk file into my Corona folder. I plugged my Galaxy 5s into my pc with a usb cable, and simply drug the .apk file from my pc folder into my downloads on my phone. Super Simple! (as long as the initial build works) I had to download a file manager app in order to take the .apk file from the downloads on my phone and install it. I don't have a Google Play license so I couldn't actually put version 1.0 onto the marketplace for download. This version is also a debug version so it made the installation a lot quicker.
How It Felt For Me On the Device
First things first, the app icon on my device is boring and just a blank white nothing. Have to fix that. The title menu and the game itself is not very bright, it's super dim and people might find that boring, or maybe it gives it more of a spacey atmosphere? The title menu is pretty bland still but that can be fixed a little down the road. The quit button has no functionality right now so I need to give it an actually quit function. The start button works properly and transitions into the game properly. The track sounds good but I'll probably want to convert that into an .mp3 file or something other than a .wav, I'll have to do some research. When an asteroid hits the spacecraft, the "gameover" alert works but once the game listener registers another touch, the app crashes so I instead need to have it loop back to the start screen. It would also be good to print the time achieved on or after the "gameover" alert.
Gotta Get Someone Else To Try It Out
As soon as a think the game won't crash all of the time, I should let somebody else try it out so that they can give me some honest feedback. The feedback will let me know how to make the best updates to the game.